Miscellaneous Items are those mundane items that do not have specific use to the player, such as keys, forks, plates, cups, baskets, special rocks, etc. Their structure covers the most common set of object data.
ID: The object’s unique ID. (character limit: 32)
Name: The object’s name. This is what appears in the game to player. (character limit: 32)
Script: The script assigned to object.
Weight: The weight of object (in pounds).
Value: The object’s value in gold.
Add Art File: Art used for object.
Inventory Image: Art used for icon representation of object.
References Persist: If checked, the object will remain persistent in world.
Blocked: If checked, the specific object becomes read-only.