Note
Setting Description AthleticsRunBonus The amount that the athletics skill effects running speed. BaseRunMult The base multiplier for speed when running. EconomyScale Value that all item values and service costs are multiplied by. EncumbranceMoveEffect The amount encumbrance effects the reduction on character speed. HandFollowMult Percentage rate that the 1st person hand moves with the camera on the x axis. MinimumWalkSpeed The base minimum units per second that a character or creature walks. MaximumWalkSpeed The base maximum units per second that a character or creature walks. ScaleHandSeconds The number of seconds the 1st person hand takes to return to normal position after an attack. TimeScale Value that every real time second is multiplied by in game time.