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    Home

    ❯

    Gameplay

    ❯

    Scripting

    ❯

    Start Scripts

    Start Scripts

    Feb 13, 20251 min read

    You can add or remove from this list under Gameplay\Edit Start Scripts

    This is the list of global scripts, along with “Main” that will automatically be run when a game is started or loaded.

    Convenient for launching new quests and such.

    See Also

    Script Commands
    Script Functions
    Sample Script
    Global Scripts


      • Getting Started
        • Preferences
        • System Requirements
        • Tutorials
          • Dungeon Tutorial
          • Landscape Tutorial
      • Data Files
        • Data Files Example
        • Data Files Window
      • Building and Editing
        • World
          • Exterior Cell
          • Interior Cell
          • Naming Cells
          • Regions
          • Water Layer
          • World Testing
        • Main Editing Windows
          • The Cell View Window
          • The Object Window
          • The Preview Window
          • The Render Window
        • Landscape
          • Landscape Shaping
          • Landscape Texturing
      • Objects
        • Object Types
          • Activator
          • Alchemy
          • Apparatus
          • Armor
          • Body Part
          • Book
          • Clothing
          • Container
          • Creature
          • Door
          • Enchanting
          • Ingredient
          • Leveled Creature
          • Leveled Item
          • Light
          • Lockpick
          • Misc Items
          • NPC
          • Probe
          • Repair Item
          • Spellmaking
          • Static
          • Weapon
        • Reference Data
          • Infinite Inventory Items
          • Ownership
        • Character Body Layout
        • Weapon Types
      • Actors
        • Character
          • Auto Calculate Stats
          • Birthsign
          • Class
          • Factions
          • Infinite Inventory Items
          • NPC
          • Race
          • Skills
        • Creature
          • Leveled Creature
        • Dialogue
          • Dialogue Functions
          • Dialogue Variables
          • FriendHit
          • Quest Title
          • Text Defines
        • AI
          • Disposition
          • Packages
            • Activate
            • Escort
            • Follow
            • Travel
            • Wander
          • Settings
            • Alarm
            • Fight
            • Flee
            • Hello
        • Animation
          • Animation Groups
          • Animation Sound
          • Base Character Animation
      • Gameplay
        • Scripting
          • Commands
            • Begin
            • Declaring Variables
            • End
          • Functions
            • Activate
            • CellUpdate
            • ChangeWeather
            • GetAngle
            • GetCurrentPackage
            • GetEffect
            • GetPlayerDistance
            • GetPos
            • GetSecondsPassed
            • GetStartingAngle
            • GetStartingPos
            • LoopGroup
            • MenuMode
            • MessageBox
            • ModRegion
            • Moon Phases
            • MoveWorld
            • Move
            • OnActivate
            • PCRace
            • PlaceAtPC
            • PlayGroup
            • PositionCell
            • Position
            • Random
            • RemoveEffects
            • RotateWorld
            • Rotate
            • ScriptRunning
            • SkipAnim
            • StartScript
            • Stat Script Functions
            • StopScript
            • UsedOnMe
          • Global Scripts
          • Inventory Scripts
          • Magic Effects List
          • Object Referencing
          • Sample Script
          • Start Scripts
          • Using Variables in Functions
        • Game Settings
          • Gameplay Settings
        • Magic
      • Appendix

      Graph View

      Backlinks

      • Appendix
      • Scripting

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