ModRegion, RegionID, clear_var, cloudy_var, foggy_var, overcast_var, rain_var, thunder_var, ash_var, blight_var

ModRegion, “West Gash”, 10, 20, 10, 5, 5, 40, 10, 0

Changes the weather chances for the RegionID. Used to get rid of, or add weathers to an area permanently. The values must add up to 100 or you will get odd results.

See also:

ChangeWeather RegionID, TypeEnum
GetCurrentWeather