ID: The object’s unique ID. (character limit: 32)
Name: The object’s name. This is what appears in the game to player. (character limit: 32)
Type: An apparatus can be one of four types: Alembic, Calcinator, Mortar/Pestle, Retort
Script: The script assigned to object.
Weight: The object’s weight (in pounds).
Value: The value in gold of the item.
Quality: The quality multiplier used when making a potion with this apparatus.
Art File: Art used for object.
Inventory Image: Art used for icon representation of object.
References Persist: If checked, the object will remain persistent in world.
Blocked: If checked, the specific object becomes read-only.