ID: The object’s unique ID. (character limit: 32)

Name: The object’s name. This is what appears in the game to player. (character limit: 32)

Type: An apparatus can be one of four types: Alembic, Calcinator, Mortar/Pestle, Retort

Script: The script assigned to object.

Weight: The object’s weight (in pounds).

Value: The value in gold of the item.

Quality: The quality multiplier used when making a potion with this apparatus.

Art File: Art used for object.

Inventory Image: Art used for icon representation of object.

References Persist: If checked, the object will remain persistent in world.

Blocked: If checked, the specific object becomes read-only.