The following can be used in text strings, such as dialogue and message boxes:
%Name The speaker’s name.
%PCName The player’s name.
%Race The speaker’s race.
%PCRace The player’s race.
%Class The speaker’s class.
%PCClass The player’s class.
%Faction The speaker’s faction. If they have no faction, it will be blank.
%Rank The speaker’s rank.
%PCRank The player’s rank in the speaker’s faction.
%NextPCRank The player’s next rank in the speaker’s faction.
%Cell The cell the player is currently in.
%Global Any global variable value. Floats display as 1.1, such as %Gamehour.
Defines for controls
%ActionForward
%ActionBack
%ActionSlideLeft
%ActionSlideRight
%ActionMenuMode
%ActionActivate
%ActionUse
%ActionReadyItem
%ActionReadyMagic
%ActionCrouch
%ActionRun
%ActionToggleRun
%ActionJump
%ActionJournal
%ActionRestMenu
%ActionNextWeapon
%ActionPrevWeapon
%ActionNextSpell
%ActionPrevSpell