The following can be used in text strings, such as dialogue and message boxes:

    %Name         The speaker’s name.
    %PCName     The player’s name.
    %Race         The speaker’s race.
    %PCRace     The player’s race.
    %Class         The speaker’s class.
    %PCClass     The player’s class.
    %Faction     The speaker’s faction. If they have no faction, it will be blank.
    %Rank         The speaker’s rank.
    %PCRank     The player’s rank in the speaker’s faction.
    %NextPCRank     The player’s next rank in the speaker’s faction.
    %Cell         The cell the player is currently in.
    %Global     Any global variable value. Floats display as 1.1, such as %Gamehour.

Defines for controls

    %ActionForward
    %ActionBack
    %ActionSlideLeft
    %ActionSlideRight
    %ActionMenuMode
    %ActionActivate
    %ActionUse
    %ActionReadyItem
    %ActionReadyMagic
    %ActionCrouch
    %ActionRun
    %ActionToggleRun
    %ActionJump
    %ActionJournal
    %ActionRestMenu
    %ActionNextWeapon
    %ActionPrevWeapon
    %ActionNextSpell
    %ActionPrevSpell