ID: The object’s unique ID. (character limit: 32)

Name: The object’s name. This is what appears in the game to player. (character limit: 32)

Script: The script assigned to object.

Add Art File: Art used for object.

Inventory Image: Art used for icon representation of object.

Weight: The weight of object (in pounds).

References Persist: If checked, the object will remain persistent in world.

Blocked: If checked, the specific object becomes read-only.

Effects: The effects associated with the potion.

Duration: How long the potion effect lasts.

Magnitude: The strength of the effect.

Auto Calculate Value: Automatically calculates a value for the potion.

Potion Value: The potion’s value in gold.