ID: The object’s unique ID. (character limit: 32)
Name: The object’s name. This is what appears in the game to player. (character limit: 32)
Script: The script assigned to object.
Add Art File: Art used for object.
Inventory Image: Art used for icon representation of object.
Weight: The weight of object (in pounds).
References Persist: If checked, the object will remain persistent in world.
Blocked: If checked, the specific object becomes read-only.
Effects: The effects associated with the potion.
Duration: How long the potion effect lasts.
Magnitude: The strength of the effect.
Auto Calculate Value: Automatically calculates a value for the potion.
Potion Value: The potion’s value in gold.