Character and Creature Overview
Characters and Creatures provide the backbone for the entire game experience. They also contain most of the gameplay information. This includes AI, combat, and dialogue.
The combined set of Characters and Creatures are often referred to as Actors.
All Actors can perform the same basic actions like combat, moving, magic, etc.
Here are the major differences:
NOTE
Item Character Creature Animation All use the same file, called the base_anim. Most use their own animation file specific for themselves and can only perform the actions animated for them. Creatures tagged as “biped” can use animations in the base_anim. Movement All characters can walk and swim Can be tagged to walk, fly, swim, or not move. Dialogue All characters have dialogue by default Creatures only have dialogue if you specifically tag it to them. Stats Characters have race, class, factions, etc. Creatures do not have a race, class, or faction. Skills Characters get all 27 skills. Creatures have only 3 skills, that encompass the whole set of 27. Items Characters can use all their items, and will select what weapons to use and clothes to wear. Creatures cannot use their inventory. “Biped” creatures can use weapons and shields, but nothing else.